Measure DirectX 11 Performance with Unigine Heaven Benchmark

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The antivirus benchmark report has been stagnant for a while because I am planning to migrate the current flash based FusionCharts to an attractive Javascript plotting for jQuery called flot. Currently FusionCharts data is on a static XML file and that makes the chart static as well. I wanted to utilize the MySQL database so that we have more flexibility on what we want to see in the chart. For example, instead of listing ALL antivirus in one chart, I can select whether to display only 2011 products, sort in alphabetical order or the highest/lowest numbers and etc.

On the last antivirus benchmark 18, I used Heaven Benchmark to test the 3D graphics performance when an antivirus is active on a Windows system. Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine. Currently there are over 70 clients that uses the Unigine engine and one of the upcoming game is Oil Rush, a naval strategy game developed by Unigine Corp.


On 2007, Unigine released Sanctuary Benchmark to support DirectX 9, DirectX 10 and OpenGL. Then on 2008, Tropics Benchmark was released to support of DirectX 9, DirectX 10, DirectX 10.1 and OpenGL. A year later on 2009, Unigine introduced Heaven DX11 Benchmark which was the first DirectX 11 benchmark in the world.

There are 2 versions of Heaven Benchmark, the free and professional version. The Heaven DX11 Benchmark Pro cost a whopping $495 and has additional features such as command line support, reporting, benchmark looping, technical support and licensed for commercial use. The free version is good enough for any home user to benchmark DirectX 11 on their computers.

Heaven Benchmark is easy to configure and use. All you need to do is download the Windows/Linux setup at 228MB in size, install and run it. You will be presented with a front-end user interface to select the options that you want to test. For example, at the API drop down menu you are able to select DirectX 9, 10, 11 or OpenGL. Another important option is the Tessellation where a scalable technology aimed to automatically subdivide polygons into smaller and finer pieces, which brings drastically more detailed and elaborated look to games. If you have monster gaming machine, you should try the Extreme Mode. Finally click the Run button and the Unigine engine will start to load.

Heaven Benchmark

Once the Unigine engine has been loaded, click on the Benchmark button or hit F9 on your keyboard will start the 26 stages benchmark process that takes nearly 5 minutes to complete. It will then show a report on the average, minimum and maximum FPS, score, your computer’s hardware and settings used on Heaven Benchmark.

Heaven Benchmark Results

OK don’t laugh at the crappy FPS 10.8 that I got on my computer with the Heaven Benchmark. It’s not even a gaming machine 😛

[ Download Heaven DX11 Benchmark ]